#ifndef __PLAYER_H_
#define __PLAYER_H_

#include <string>
#include "game_object.h"

using namespace std;

class Player : public GameObject {
	int id;
	string nick;
	int score;
  public:

  	void parse_proto(char *p, int len);
 	
	void set_id(int);
	int get_id();

	void set_nick(string);
	string get_nick();

	void set_score(int);
	int get_score();


	Player();
};

#endif

